Home Play
Field manual

How Ticker Fish works

Everything in the game, in one place: the world, the bite, the two upgrade ladders, the shops, and the reward layer that pays real tokenized stock. If something here reads like it should work differently, that is exactly the kind of note the crew wants.

Last updated 17 September 2026.

Contents

  1. The wallet you fish with
  2. The world
  3. Controls
  4. Fishing: the bite and the hook
  5. Progression and shells
  6. The stock license and $TICKER
  7. Journal, sightings, community
  8. Shops: upgrades vs. cosmetics
  9. The reward layer
  10. Claiming, step by step
  11. Boutique and the Tide Catalog
  12. Fairness and limits
  13. What is coming, what is not

01The wallet you fish with

A connected wallet is required to play. The first thing the island asks for is one signed message. It costs no gas, moves nothing, and approves no spending: it only proves the address is yours, and that address becomes your permanent reward address.

You still pick a name of your own on the way in, and you can add a username and password later to sign in from another device. Passwords are stored properly hashed, recovery uses one-time codes shown exactly once, and no email is ever involved.

02The world

Ticker Fish is one shared, low-poly ocean planet. Everyone plays in the same world with real people walking around it: up to 256 explorers at once, one world connection each. You see full detail for the two dozen people nearest you, plus live counts for everyone else.

There are eight islands across both hemispheres: Daydream, where everyone starts, then Sunleaf, Crescent, Moonshoal, Emberfall, Frostveil, Pearl Haven and Tanglewild.

03Controls

InputWhat it does
W A S D or arrowsWalk, or steer your boat
Left clickWalk here. Click water and you walk to the nearest fishable shore
Right or middle dragRotate the camera. The scroll wheel zooms
FCast your line
SpaceHook the fish while the line is out. A small jump when it is not
B M JTravel, shop and journal panels
V R H EPlanet view, camera reset, wave, talk to whoever is nearby
EscClose any panel

On phones: a touch stick on whichever side you prefer, tap to walk, one finger to look, pinch to zoom. During a bite the whole cast console is the tap target. A short tour covers all of this on your first visit and can be replayed from the help panel.

04Fishing: the bite and the hook

Fishing is a moment, not a countdown. Cast, wait, react.

Because every catch needs a human hand inside a 1.6 second window that nobody can predict, a game left running on its own earns one shell per escaped cast and nothing else.

05Progression and shells

There are 12 catchable fish species and 16 rod tiers. Rods are the fishing progression: each tier can add regional species to your pool, and a better rod raises the chance that a cast hooks a stock catch instead of a fish, from 3% at tier 1 up to 22.5% at the top.

Every upgrade needs lifetime fish plus shells that are spent, and every tier past the first also asks you to hold $TICKER in your linked wallet: checked once at the moment you upgrade, never taken.

Rod tierLifetime fishShells (spent)$TICKER (held)
1where everyone startsfreenone
2252,50010,000
3757,50050,000
4 (later phase)16015,000100,000
530025,000150,000
650050,000200,000
780075,000400,000
81,200100,000600,000
91,800200,000800,000
102,600500,0001,000,000
11 to 163,500 to 10,000750,000 to 5,000,0001,200,000 to 4,000,000

In the current phase rods are obtainable up to tier 3. The higher tiers are listed with their full requirements so the road ahead is visible, and they open in a later phase. Anyone already above tier 3 from the earlier economy keeps every tier they own, and a tier you own is never re-checked against these prices.

Shells

Shells are the in-game currency, earned from catches, reaction bonuses, discoveries, journal activities and the daily community goal.

06The stock license and $TICKER

The stock license is a second, separate ladder of ten levels. Your rod decides how often the market bites. Your license decides which symbols can be on the line and how valuable a single catch can be. Every cap is a ceiling, not a price tag: a level 6 license can still catch a $1 reward, it just can also catch up to a $6 one. Level 1 is free.

LevelAdds these symbolsCatch value up toShells (spent)$TICKER (held)
1AAPL, GOOGL, GME$1freenone
2+ AMZN, NFLX, MSTR$22,50010,000
3+ TSLA, HOOD, MSFT, NVDA$37,50050,000
4+ QQQ, PLTR, SNDK$415,000100,000
5+ IBM, HIMS, RBLX$525,000150,000
6+ CRCL, DJT, AMD$650,000200,000
7+ cbBTC, ETH, GLD$775,000400,000
8+ USDG, all 23 symbols$8100,000600,000
9reserved for future symbols$9200,000800,000
10reserved for future symbols$10500,0001,000,000

How upgrading works: shells are spent and gone, while $TICKER is only held. The game reads your linked wallet's balance at the moment you upgrade and never takes the tokens. What you do with them afterwards is your business. Levels are bought in order.

What $TICKER is: the world's own token on Robinhood Chain. In the game it does exactly three things: it unlocks rod tiers past the first, it unlocks license levels 2 to 10, and it can be spent on Tide Catalog looks. Nothing else is gated by it, and it is never spent to land a catch.

07Journal, sightings, community

08Shops: upgrades vs. cosmetics

One distinction matters everywhere, and it is labelled everywhere.

TagMeaning
UpgradeRod tiers. Real progression, bought with lifetime fish plus shells, unlocks new fish and better stock odds.
CosmeticEverything in Mara's boutique: hats, jackets, rod finishes, boats. Changes how you look, never how the game plays.

Cosmetics arrive four ways: free level and discovery unlocks, fish-copy trades, shell purchases, and the small crypto corner below. Buying with shells or fish means actually standing at Mara's market on Daydream.

09The reward layer

Plain words first: stock catches pay real tokenized stocks on Robinhood Chain, in small capped amounts, from cents up to a few dollars per catch depending on your license. They are yours to hold or sell. Ticker Fish is a cozy game with a real cherry on top, not an investment platform, and nothing here is financial advice.

The earlier prototype phase paid valueless practice tokens. Anyone who earned those can still claim them from the legacy section of the reward chest.

10Claiming, step by step

Say you hook an NVDA catch. Here is the whole path, from splash to wallet.

11Boutique and the Tide Catalog

Like everything cosmetic: style only, clearly labelled, never required.

12Fairness and limits

13What is coming, what is not

Live now: real tokenized-stock rewards at stock license level 1.

Arriving with the $TICKER launch: license levels 2 to 10, with more symbols and bigger catch caps, $TICKER payments in the boutique, and a $TICKER section on the homepage. When the token launches, the only official contract address will be published on this website.

Trust no address from anywhere else. Copycat tokens with familiar names exist on every chain. Also worth knowing: a symbol only pays out while it has a live price feed and a funded reward pool, so the earnable list can be shorter than the license list, and it grows over time.

Seen something you would change? That is what this page is for. Bring it to the crew.